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 2012 Development Schedule

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Zargata
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Zargata


Posts : 250
Join date : 2010-06-15
Age : 34
Location : CORN!

2012 Development Schedule  Empty
PostSubject: 2012 Development Schedule    2012 Development Schedule  Icon_minitimeFri Dec 30, 2011 4:55 pm

Well here it is!

Beasts Page Update : Spring 2012
Golem Page Update: Spring 2012
Main Character Page Update: Spring/Summer 2012
NPC page creation: Summer 2012
Flash Guide Update: Summer 2012
Item Index Armors: Summer 2012
Item Index Helms: Fall 2012
Item Index Other: Fall 2012
Item Index Usable: Fall 2012
Item Index Update "How to find XXX item": Winter 2012
Spell Page Update: Winter 2012
Elem Pedra Page Update: Winter 2012

Now as you can see I have a big year ahead of me, and a lot of work! I have mostly everything, BUT, I will need some help.

1) Starting with the NPC page. I need Danika, she is the only NPC I don't have. Now at this point, I will take almost anything.
So if you can recreate her with fan art, do it! Find the original unaltered version? Even better!

2) I will also need all the class names for the enemy NPCs. Like how the Knight of Danika are called 'Gatekeepers' and etc.
This is for all NPCs.

3) I will also need to know what kinds of attacks they can do in each row, slash, spells, adv spells, and so on. This is for all NPCs.

4) I would also like to know what scenes they appear in, like you fight Baldwin in scene X, XX, and X. This is for all NPCs.

5) now for the Flash guide, I need to find ALL the errors! So take a look through and list ANY you find!

6) Item Index, now this is important. I need to find all the sprite images of every item in the game. I do have a lot of them, but my collection
is incomplete. If you want to help, but need a place to start, contact me directly at Zargata4@gmail.com (personal email) or Zargataogrebattle@gmail.com (site).

7) Rare item locations, I don't know them. But when I update the guide I will need help, so if you know anything, let me know.

And that is all I can think of! Now, if you can help at all, post in this topic. Kay thanks Very Happy



Last edited by Zargata on Wed Dec 05, 2012 2:07 am; edited 1 time in total
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http://OgreBattle.Weebly.com
Zargata
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Zargata


Posts : 250
Join date : 2010-06-15
Age : 34
Location : CORN!

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PostSubject: Re: 2012 Development Schedule    2012 Development Schedule  Icon_minitimeFri Dec 30, 2011 7:34 pm

Part 2-3 explained further

What I need is some information on the ENEMY NPC units. This includes all
characters that you can not obtain in your army. So here they are!

2012 Development Schedule  Npc1
2012 Development Schedule  Npc2
2012 Development Schedule  Npc3
2012 Development Schedule  Npc4
2012 Development Schedule  Npc5

Most of what I need is fairly common knowledge, but with all I have to do, having some help would
just make my life soooo much easier! What I need is,

1) Formal Name (aka their full name)
2) Their class name
3) attacks they use in each row. Like slash, magic, adv magic, etc.

4) also perhaps even their equipment. But this is not completely needed. (but it still would be cooool!)
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gallant for action!
Knight
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Join date : 2011-05-08
Age : 26
Location : TX

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PostSubject: Re: 2012 Development Schedule    2012 Development Schedule  Icon_minitimeMon Jan 09, 2012 2:45 am

Zargata wrote:

1) Starting with the NPC page. I need Danika, she is the only NPC I don't have. Now at this point, I will take almost anything.
So if you can recreate her with fan art, do it! Find the original unaltered version? Even better!
if you go to this website, you will find a picture of danika, however, it is only part of it. if you still want it, go to the website and scroll down until you will find it.
http://www.angelfire.com/rpg/ogrebattleworld/Character3.htm#B1
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Necronium
Knight
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Necronium


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Age : 38
Location : Arkansas

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PostSubject: Re: 2012 Development Schedule    2012 Development Schedule  Icon_minitimeThu May 31, 2012 11:06 am

loving the updated site Zargata. I just wish the community was bigger.
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Zargata
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Zargata


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PostSubject: Re: 2012 Development Schedule    2012 Development Schedule  Icon_minitimeThu May 31, 2012 6:39 pm

Me too! But ya know, It's an old game. So I enjoy what fans I do meet! Very Happy
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Necronium
Knight
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Necronium


Posts : 122
Join date : 2011-02-01
Age : 38
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PostSubject: Re: 2012 Development Schedule    2012 Development Schedule  Icon_minitimeFri Jun 01, 2012 8:44 am

We just need a new Ogre battle game to rekindle interest in teh older ones.
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Muliciber
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Muliciber


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Join date : 2012-01-31

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PostSubject: Re: 2012 Development Schedule    2012 Development Schedule  Icon_minitimeFri Jun 01, 2012 12:11 pm

A modern era OB64-esque game would have so much potential.

With the current memory and size of games we could have multiple story branches, unique sprites for almost everyone, possibly editable scenarios... the list goes on and on
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Necronium
Knight
Knight
Necronium


Posts : 122
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PostSubject: Re: 2012 Development Schedule    2012 Development Schedule  Icon_minitimeSat Jun 02, 2012 9:34 am

I keep hoping this will be the case. I actually heard a rumor last year that one was possibly in production but havent heard a word since.
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Muliciber
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Muliciber


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Join date : 2012-01-31

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PostSubject: Re: 2012 Development Schedule    2012 Development Schedule  Icon_minitimeMon Jun 04, 2012 10:01 am

Fingers crossed then.

I hope, for and against honestly, that Atlus has a hand in it as well.

They make really great games, both in challenge and content, but seems these days they are focusing away from what I enjoy.
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Necronium
Knight
Knight
Necronium


Posts : 122
Join date : 2011-02-01
Age : 38
Location : Arkansas

2012 Development Schedule  Empty
PostSubject: Re: 2012 Development Schedule    2012 Development Schedule  Icon_minitimeMon Jun 04, 2012 2:47 pm

It was probably speculation because creator Yasumi Matsuno talked about making another. But the rights had been acquired by square-enix...... so its highly doubtful but maybe somethign will happen.
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